iDesign @ UCI

Welcome Message To New Students

Interested in Origins?
Join the club.


Mission Statement

FAQ

Organization


MISSION STATEMENT:

iDesign Club at UCI seeks to foster scientific discussions regarding the origins of life and the universe. Theories such as Darwinian evolution, intelligent design, and creationism will be critically analyzed.


FAQ:

Q: WHAT IS THIS CLUB ABOUT?

Origins! We are interested in discussing alternative theories to the origins of biological structures. While the current mainstream theory in academia is Darwinian evolution, we would also like to discuss other viable ideas, such as intelligent design.

Q: WHO CAN BE A MEMBER OF THIS CLUB?

Anybody! Students of Biology, Chemistry, Physics, Mathematics, Computer Science, Engineering, Anthropology, and Philosophy may especially find this club intriguing. However, you do not need to have a science background to be an effective member of this club.

Q: WHEN AND WHERE ARE CLUB MEETINGS?

Please check blog entries for time and place.

Q: WHAT IS THE MEMBERSHIP FEE?

Nothing! There are no membership dues.

Q: IS THIS CLUB BIASED TOWARDS ONE SPECIFIC THEORY OF ORIGINS?

Perhaps. Ponder the name of this club. This club is ideologically the mirror of another club at UCI, the Students for Science and Skepticism. However, our main goal is to give a balanced view of the controversy regarding the origins of life so that students can come to an informed conclusion themselves.

Q: WHAT DOES THE LETTER "i" STAND FOR IN iDESIGN?

Good question -- the answer is intelligent.

Q: WHERE IS THE CLUB CONSTITUTION?

We adhere to the minimum constitution that was provided by the Dean of Students. In the future, we plan to draft a comprehensive constitution and bylaws.

Q: IS iDESIGN AFFILIATED WITH ANY ORGANIZATION?

No. However, we are friends with the IDEA Center


ORGANIZATION:

PRESIDENT:
Arthur
Information and Computer Science

VICE PRESIDENT:
Brian
Biology / English

DIRECTOR:
Andrew
English / Economics



Tuesday, September 19, 2006

Re-thinking the Suboptimality Objection

The suboptimality argument against ID is looking more forceful than I originally gave it credit for. On the surface, it does not seem worthy of much serious consideration - merely a theological objection meant to make certain theists feel uncomfortable about God's competence.

But if it is interpreted as an argument against the validity of ID as a legitimate research program, it gains considerably more weight. Here is the problem: Design theories must be predictive. They must explain features of the natural world better than their competitors, suggest fruitful new areas of exploration, and make verifiable predictions.

Is it predictive to simply draw design inferences from isolated biological structures, without explaining why life sometimes appears elegantly designed, sometimes incompetently designed, and sometimes undesigned (i.e., the result of evolutionary processes)?

Well, not so much. I don't mean to disparage the legitimacy of isolated design inferences, but they would gain much more weight if they could be placed in a framework that explains why life does not appear to be uniformly well-designed and (crucially) where we might or might not expect to find design in the future.

This is not a small problem. In fact, I think it is one of the central challenges of ID: not just to create a statistical test for design, but to craft a creation story that incorporates and supercedes the evolutionary one. A story that provides a framework for discovering precisely what was designed, where, and when.

This is not to say, by the way, that evolution does not face the same dilemma of reconciling the existence of both elegance and kludge in nature. It is not really taken seriously by evolutionists, however. Evolution is smarter than you when it produces elegance, and dumber than you when it produces jury-rigged contraptions. No further explanation is required or expected,  because time and natural selection are presumed capable of creating, well, whatever we discover.

This is why I think design theorists are in a better position to explain the disconnect than evolutionists. We take the problem seriously (or we ought to), because ID allows us to distinguish between the mechanisms responsible for elegance and kludge. That is, for ID the question is distinguishing chance from design, for evolution it is getting design from chance. Better to have a problem of sub-optimality than a problem of optimality.

How can design theorists address this problem? First of all, we need to stop accepting suboptimal design as a real but unimportant (to ID) feature of the world. The very thing that makes ID falsifiable is that it makes certain minimal assumptions about the designer - for instance, that he designed in such a way as to be empirically detectable (as opposed to simply mimicking chance). In accordance with what we know about the molecular machines in the cell, I think we must also assume that the designer is not only competent but a great deal more advanced than we are. If ID is to make predictions, it will not do to say that he alternated unpredictably between elegant and inefficient designs.

If instead there is a reason that some biological structures appear elegant and others appear inefficient, it should be discoverable. In order to discover it, however, we need a specific theory of design. Exactly when did design occur? In the first cell and at the cambrian explosion are hypotheses which I have heard, though I think some would see design as more pervasive than that. We need to know. Occam's razor will be helpful here - frontloading and fewer design events should be preferred over more pervasive design, all things being equal.

From the design events, we can infer a trajectory. How did design progress? In an analogous way to technological evolution? Not at all (that is, designed structures appear fully complete and do not improve)? Some combination of the two? And what role does (or doesn't) evolution acting on front-loaded information play?

All of this should help us pin down where sub-optimality arises. For instance, if designed structures appear fully complete and fairly early in the history of life, you would expect most highly-conserved structures to be elegant and efficient. Sub-optimalities should be relatively unconserved and recent in the tree of life - presumably due to the accretions of chance, and in principle distinguishable from design. 

A fruitful theory of design such as this, which explains sub-optimality and successfully predicts where it ought/ought not to appear, would go a long way toward legitimizing ID as a science.

Posted by Wedge at 11:25 AM

1 Comments:

Blogger Art said...
Hi Wedge,

Interesting ideas! It's great to discuss this topic, since many evolutionists use "suboptimality" as one of the main arguments for evolution (remember Prof. Fitch's slides during the colloquium?).

It is beneficial to have an explanatory framework that can account for suboptimality. I also think that a single (isolated) bullet-proof design inference is also useful and may be all that is needed for ID to eventually be successful. Since Darwinian evolution makes a sweeping claim about all life (see post), perhaps only one good counterargument is needed initially.
Only one ID example is needed to change the fundamental assumptions behind evolution.

frontloading and fewer design events should be preferred over more pervasive design, all things being equal.

Not sure if I agree here, although I understand the logic behind it. The idea of frontloading is akin to walking on a tight-rope for a very long time, where one is prone to fall off anytime by chance. It's better not to have a preference (e.g. have an uninformative prior). If we condition on the existence of at least one valid example of intelligent design, one can argue that the preference should actually be towards pervasive design. If we think in terms of dependency graphs, frontloading would basically be depicted as a chain of states, like:

Designer -> A -> B -> C -> D -> E -> etc...

whereas pervasive design would be more like:

Designer -> A -> B
Designer -> C
Designer -> D -> E

One may prefer the "pervasive design" tree since the distance from the root to the leaf nodes is not as great.
9/20/2006 12:11 AM

Post a Comment

<< Return To Main Blog


iDESIGN BLOGROLL:

The Design Paradigm
Design Watch
Creation-Evolution Headlines
Telic Thoughts
Uncommon Descent
ID the Future
ID Plus
CreationEvolutionDesign
Evolution News
Dualistic Dissension
ID in the UK
ID Update
Intelligently Sequenced


PRO-DESIGN SITES:

Access Research Network
IDEA Center
UCSD IDEA Club
ISCID


PRO-EVOLUTION SITES:

Panda's Thumb
Talk Origins
Students for Science and Skepticism at UCI
NAS: Science and Creationism


PRO-CREATION SITES:

Answers in Genesis
Institute for Creation Research
A.E. Wilder Smith
Reasons to Believe
Baraminology News
CreationWiki


OTHER INTERESTING SITES:

American Scientific Affiliation
Richard Sternberg


ANTEATER LINKS:

University of California, Irvine
New University
Irvine Review
School of Biological Sciences
School of Medicine
School of Physical Sciences
Donald Bren School of Information and Computer Science
Henry Samueli School of Engineering
UCI Athletics
UCI Alumni Association


BLOG ARCHIVES:

June 2005
July 2005
August 2005
September 2005
October 2005
November 2005
December 2005
January 2006
February 2006
March 2006
April 2006
May 2006
June 2006
July 2006
August 2006
September 2006
December 2006
January 2007
February 2007
April 2007

Copyright © iDesign at UCI 2005. The views presented in this web site are our own. By using this site, you signify that iDesign at UCI is not liable for anything. Site maintained by Arthur Asuncion. Template last modified June 15, 2005.

Powered by Blogger